I'm Rohan Liston, a Melbourne-based software engineer and aspiring game developer. Welcome to my portfolio website!
I currently work as a Software Engineer for Defence Science & Technology Organisation in Melbourne, Australia. I can't show you any of the work I do there, but I can show you my other industry work and side projects.
I have a Bachelor of Science (Computer Science & Software Engineering) and Bachelor of Multimedia (Games & Interactivity) from Swinburne University of Technology in Melbourne, Australia. You can see some of my university work here.
Some areas of the site are still under construction. Stay tuned for more more portfolio items.
If you have any questions, comments, or requests for additional work examples, please leave a comment on any of the articles or Contact me directly.
So, what have I been up to?
24th May 2013
Alright, alright. It's been over a year since I put up the website. Time to bring you up to speed.
I've got two new pages in my industry portfolio showing some of the work I've been involved in over the last 12 months. The first is a piece of work I delivered for Ravaged, a game by 2Dawn Games that is available now on Steam.
The other shows off Pub Games' debut title, BlastPoints, on which I helped out at various stages through its development. If you haven't checked it out already, head over to the App Store or Google Play and download it for free. Be prepared to get sore thumbs, though.
For the past 13 months I've been working with the R&D Software Group at Swinburne University of technology, a leading centre for software research and innovation that has delivered projects such as the Trauma Reception and Resuscitation (TRR) Project at the Alfred Hospital in Melbourne. In this role I have had the opportunity to work with a diverse range of technologies, such as native iOS/Android, Ruby, Ruby on Rails, and speech recognition, to name a few.
For about half of that time I have been 'deployed' to Defence Science & Technology Organisation as a contract Software Engineer, where I'm currently working on aircraft simulators in the Air Operations Simulation Centre (AOSC). There I've been primarily working with C++, Qt, Qt Quick (QML), and ZeroC Ice in both Linux and Windows environments.
I've got a few more goodies up my sleeve that I'll be putting up in the near future. I promise it'll be sooner than a year from now. Stay tuned!
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